Leseprobe Future Learning
Future Learning - Gehirnforschung und die Revolution des Lernens und Lehrens in Trainings, Seminaren und im Coaching
"Rethinking Education in the Age of Technology: The Digital Revolution and Schooling in America" von Allan Collins und Richard Halverson.
"Digital Game-Based Learning" von Marc Prensky.
"The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education" von Karl M. Kapp.
"Learning in Virtual Worlds: Research and Applications" von Sue Gregory, Mark J.W. Lee, und Barney Dalgarno.
"Artificial Intelligence in Education: Promises and Implications for Teaching and Learning" von Wayne Holmes, Maya Bialik, und Charles Fadel.
"Virtual Reality for Learning: The Ultimate Guide" von Marcus Guido.
"Teaching Machines: Learning from the Intersection of Education and Technology" von Bill Ferster.
"Mobile Learning: A Handbook for Developers, Educators, and Learners" von Scott McQuiggan, Lucy Kosturko, Jamie McQuiggan, und Jennifer Sabourin.
Zum Thema Multimediale Lerninhalte:
"E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning" von Ruth Colvin Clark und Richard E. Mayer.
"Design for How People Learn" von Julie Dirksen.
"Multimedia Learning" von Richard E. Mayer.
"Understanding by Design" von Grant Wiggins und Jay McTighe.
"The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places" von Byron Reeves und Clifford Nass.
Zum Thema Innovative Technologien im Lernprozess:
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